hoi4 road to 56 equipment names

hoi4 road to 56 equipment names

This is my old technology mod, and the original core of Road to 56. 5 days ago. HOI4 console commands - all Hearts of Iron 4 cheats 2023, Why Kaiserreich is the ultimate Hearts of Iron 4 mod, Become an 18th century aristocrat in this Hearts of Iron 4 mod, Hearts of Iron 4's new Officer Corps lets you promote generals to advisers, Hearts of Iron 4 DLC adds some bonkers new alternate paths for Poland, Hearts of Iron 4 DLC will let you build amphibious rocket launchers. If the database object is not set to be unlocked by any technology in general, it'll be always possible to select it, while putting them in a technology will require the technology. It assigns which background is used, where exactly to locate the technology's icon in the background, where to place the technology bonus icon, where to place sub-technologies (if needed), where to place the technology's name on the research tree (if defined). This also leads to adding that technology to this technology's tree branch gridbox in every mutual folder. The only way to add a country to a technology sharing group is to use the add_to_tech_sharing_group effect to do so. 114. r/hoi4modding. Information, Frequently Asked The creativity that the team places on the focus trees is bolstered by upgrades and expansions to the technologies, political mechanics, laws, etc. Technology-specific icons don't exist for sub-technologies, instead using a set of indices. These can be edited to change the position or the font. Its a very deep well to dive into without a guide so heres ours, profiling the best of the bunch, with installation tips too. These effects will be run for the country and they will show up in the tooltip of the technology so that the player is aware of them. The name of the technology whether it should be displayed, and if it is: where to show it and with what font. enable_tactic = my_tactic is also used to enable a combat tactic for the country that may be chosen during a land battle. does it allow tank, ship, and aircraft designer menu? The arguments of base (changing the value), add, and factor (multiplying it) can be used to modify it. Syntax add_equipment [amount] [equipment name] Examples add_equipment 1000 infantry_equipment_3 Executing this command adds 1000 of 'infantry_equipment_3' (Advanced Weapons). There is a lot of depth here, and more on the way, as the modding team is looking to expand the map eastward past the plains and to the Atlantic coast, where we will see the Capital Wasteland and the Commonwealth of Boston represented as well. https://hoi4.paradoxwikis.com/index.php?title=Technology_modding&oldid=58028, Play This comes in handy when you're just learning the mechanics of the game and want to have fun. 16 days ago. Folders are defined as blocks within the technology_folders = { } block in /Hearts of Iron IV/common/technology_tags/*.txt files, where the name of the block within is used as the folder's ID. As of Man the Guns, USA uses the base game trees, and you need that DLC to unlock non-democratic branches. New comments cannot be posted and votes cannot be cast. Press question mark to learn the rest of the keyboard shortcuts. While the above folder section detailed the insides of the folder, it didn't detail adding the folder to the selection. The most amazing part about this deeper focus on different countries is that it offers choices that go to the very heart of the focus system: the ability to choose a nations destiny does not need to be an exercise in strict historicity. From Kaiserreich to Old World Blues, here's our full list of the very best Hearts of Iron 4 mods for Paradox's mammoth WW2 grand strategy game. Winner of the Outstanding Modding Achievement at the 2018 PDXCon, Millennium Dawn delivers exactly what one would imagine: the modern world set in stunning detail on the HOI4 Engine. This mod is compatible with Version 1.10 Collie & all DLC. Battalions have a maximum speed no slower than 4, regardless of equipment, Last edited on 18 February 2023, at 20:36, https://hoi4.paradoxwikis.com/index.php?title=Equipment&oldid=60377, Play Press J to jump to the feed. With the addition of the new in-game radio, now is a better time than ever to try this mod out! Keep in mind that not all mods might be found on the Steam Workshop, even if the vast majority are. Please Help! Technologies can be used to apply effects and static modifiers towards the country researching them. The folder selection is done within the folder_tabs containerWindowType. These tactics are defined within /Hearts of Iron IV/common/combat_tactics.txt. With each of the many HOI4 DLC expansions, the gargantuan family of mods has grown further, with players turning Paradoxs every new addition to their own creative ends. The parent of an equipment type is the type unlocked by the previous technology in the chain belonging to the same archetype. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Reddit and its partners use cookies and similar technologies to provide you with a better experience. doctrine_name = my_doctrine_name is also defined within the first doctrine of the branch in order to let the player know the name of the doctrine branch when hovering over the icon (e.g. This item requires all of the following other items. These arguments are used within technology sharing groups:id = my_tech_group is used to tell how to refer to the group is internally for the effects or triggers referring to one.name = my_tech_group_name is used to say which key shjould be used in order to assign the name to this group depending on the currently-turned on language in localisation.desc = my_tech_group_desc is used to say which key shjould be used in order to assign the description to this group depending on the currently-turned on language in localisation.picture = GFX_my_tech_group is used to assign a sprite, defined in any /Hearts of Iron IV/interface/*.gfx file, to this group. If you spot a mistake then you are welcome to fix it. You need to sign in or create an account to do that. In order to make the folder appear in-game, the graphical user interface needs to be edited accordingly. In particular, this exactly is included in the interface files: For exact technical details, see the Graphical User Interface section. This mod caught our eye recently via our Discord sever, as it appeared to offer a Victorian-era experience wrapped in Hearts of Irons shenanigans. Its also not recommended you use this mod while playing minor nations. Additionally, XOR = { } is used to make the technology be mutually-exclusive with every technology specified within. The word equipment after the name of the equipment is not needed here. For small items, the word "small" would be added after the folder name as GFX_technology_my_folder_small_researched_item_bg. The obvious drawback is that this is not at all historically accurate but it does offer the player the choice to roleplay their way into a more reasonable peace table if they so desire, or just greedily skew everything intheirfavour. Defining multiple folders for the same technology is done by having multiple of the folder = { } within the technology. Check if the mods youve selected are compatible with the other mods youve downloaded. ae 1000 infantry_equipment_3 This mod will be the closest well get to a global geopolitical grand strategy set in contemporary times and its fantastic depth makes it an exciting if not eerie look at todays world. This will look as such: This particular technology will grant +10% Political Power gain and +20% resource extraction efficiency when researched. That said, this is still a fascinating project, and one to keep an eye on! A lot of AI modifiers that apply to every single technology can be changed within defines. If desiring to make multiple buildings be unlocked by the same technology, another enable_building = { } block can be set in the technology.The level within the technology cannot be higher than the building's max level set within the building definition itself. For example, setting it to be 2 will make the game treat it as if it's a third sub-technology that the item has, even if it's the first one, which'll move it to the according position and give it the according icon. Press J to jump to the feed. Valve Corporation. Equipment is the military hardware needed by units to operate and largely determines their stats. The 'add_equipment' or 'ae' command can be used with these codes . These in particular are, by appearance, regular non-square rectangular land items in base game, such as the one used for Infantry Equipment; however, GFX_technology_branch_item_bg uses a smaller, square, icon since the base game doesn't have any mutually exclusive techs of the larger size. This mod does a number of things, but most especially it address what i believed was a lacking of features and events for ending the conflict on the Eastern Front. The nitty gritty of realistic global warfare is reflected in this meticulous reworking of the terrain textures into landscapes that not only look more realistic but speak of the startling scope of the conflict. The mod will be automatically downloaded and will populate the mods section inHOI4s launcher. Enter the full URL of your item or group's Facebook page, Enter the full URL of your item or group's Twitter page. Valve Corporation. Here's an example of a technology-sharing group defined using all of these: Every single one of the above references is specified within defines and can be changed within a mod. It also has thousands of new events, new units, new mechanics including DECON and MAD. Tackling an entirely dynamic yet strangely parallel political landscape boasting thousands of unique events, fully fleshed out focus trees, and quirky interactions, this mod gives the player a tantalizing taste of living in an alternate timeline. For example, enable_equipments = { my_equipment_1 my_equipment_2 } will set my_equipment_1 and my_equipment_2 to only be enabled after the technology was researched. In order to define a specific folder's item to use a non-default background, the name of the technology folder can be appended after the word technology, such as GFX_technology_my_folder_available_item_bg. Join. This mod does a number of things, but most especially it address what i believed was a lacking of features and events for ending the conflict on the Eastern Front. After this, there are two types of experience costs that can be used: ai_will_do = { } is a MTTH block that decides the likelihood for the AI to do this focus if an AI strategy plan is not set. Officially compatible up to Patch 1.9.3. This mod is compatible with Version 1.10 Husky & all DLC, although it has some very specific compatibility requirements. While a unit can not operate without equipment, it is important to distinguish between equipment stats and unit stats. This can be used if multiple technologies path to the same technology to make it faster to research if a more 'advanced' technology was researched. The add_equipment command in Hearts of Iron IV can be shortened to ae - ae is simply an alias, the two commands have exactly the same function. One of the more famous mods from the days of Hearts of Iron 3, BlackICE is an immersion & realism mod aimed at making the game more challenging & historical. This mod is compatible with Version 1.9.2 Husky & all DLC.

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